Command Fest IT will take place at Circolo Benassi, Italy on September 5th-6th 2026.
The venue is open to everybody and access is free.
You need to purchase an Entry Badge to play in the Casual Game Area or in any scheduled tournaments. Entry Badges and their bundles are available online.
Tickets will be needed for playing in the scheduled tournaments and can be purchased online.
Online registrations will open on July 6th at 12.00 am CEST and will close on September 3rd at 12.00 am CEST.
Yes, there is a limited amount of Entry Badges available, and by registering online you will be guaranteed to have a spot reserved for you.
Of course, but registrations will be open only until places are filled. Please remember that we cannot guarantee infinite space for playing, so events may sell out before the start of The Hobbit - Command Fest.
There are four different bundles:
You can always register online to guarantee a spot, or directly on site (subject to availability).
You can pay as you prefer: Cash, PayPal, Credit Card, or using the Tix won during the Command Fest.
Yes, we can process full refunds if you cancel your registration before August 30th and 50% Refunds after this deadline. To ask for a refund write us at request.refund@4seasonstournaments.com.
All prizes that aren’t gadgets or sealed products for scheduled events will be given in the form of Tix.
Tix will be your local currency at The Hobbit - Command Fest, you will able to use them at the Prize Wall for redeeming:
The promo for The Hobbit - Command Fest will be Fyndhorn Elves with the art of Julie Dillon.
Of course yes, it wouldn't be a Command Fest without artists. They will be announced soon.
You are welcome to stay with us during the Hall Hours from 08:30 till 24:00.
Yes, we’ll be happy to have your kids at The Hobbit - Command Fest so that they can be introduced to Magic: the Gathering formats! Please remember that all minors need to be supervised by an adult.
The Official Vendors will be announced on this page.
Yes, you can sell your cards to the Official Vendors. You can only trade with other players, no selling and buying among players will be possible.
Yes, there are plenty of parking options at the venue and they are available for free during the entire The Hobbit - Command Fest.
Of course, from morning until evening you'll find Bar and Restaurant with a wide variety of local and international options for food and drinks.
The Hobbit - Command Fest is an Official Wizards Event, so NO they are not legal in any of the scheduled events.
You can play with proxies in the Casual Area, but only if your entire Pod agrees to it.
In addition to free play in the various Pods, divided by format and Bracket, you’ll be able to take part in the many activities organized by CommanderCon and have the chance to win great prizes.
Yes! The preconstructed deck you’ll use to participate in the event is already included in your registration.
Different formats, same concept! Draft Mystery Booster 2 or play with your own Commander deck while enjoying an aperitif with fellow players. The aperitif is included with your tournament registration.
See the official rules: https://www.cedheurope.com/rules/
See the official rules: https://magic.wizards.com/en/formats/two-headed-giant
In addition to the cards on the Commander banned list, cards currently on the Game Changer list may not be included in decks. https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025
If a player is about to begin an extra turn and has already begun another extra turn since the last time each other player began a turn, that turn is skipped instead.
If the resolution of a spell or ability would cause an opponent to control, at the end of its resolution, two or more fewer lands than they controlled immediately before its resolution, that effect has no effect. When determining the number of lands controlled, each optional effect that allows a player to search their library for one or more lands is treated as though that player chose to perform the search and found the maximum number of eligible land cards.
If the resolution of a spell or ability would cause an opponent to control two or more lands that cannot produce at least one of the types of mana they could produce immediately before that spell or ability resolved, that effect has no effect.
A player may not perform a sequence of actions involving exclusively two cards that can be repeated arbitrarily many times to produce any of the following results:
If such a sequence is about to be performed, the player may not initiate it.
Until the beginning of the upkeep step of the ninth turn of the first player in the game:
The deck may contain up to 3 cards from the current Game Changer list: https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025
If a player is about to take an extra turn and has already taken another extra turn since the last time each other player took a turn, that extra turn is skipped instead.
If the resolution of a spell or ability would cause an opponent to control, at the end of its resolution, two or more fewer lands than they controlled immediately before its resolution, that effect has no effect. When determining the number of lands controlled, each optional effect that allows a player to search their library for one or more lands is treated as though that player chose to perform the search and found the maximum number of valid land cards.
If the resolution of a spell or ability would cause an opponent to control two or more lands that cannot produce at least one of the types of mana they could produce immediately before the resolution of that spell or ability, that effect has no effect.
A player may not perform a sequence of actions involving only two cards that can be repeated arbitrarily many times, producing any of the following results:
If such a sequence is about to be performed before the beginning of the first player's seventh-turn upkeep, the player may not initiate it.
Until the beginning of the upkeep step of the first player's seventh turn of the game:
Two-Card Combo Restriction (Bracket 3 Compliance)
Decks containing two-card combos capable of guaranteeing an immediate win (or causing all opponents to lose) are not legal if they meet both of the following criteria:
Clarification: Combos such as Thassa's Oracle / Jace / Laboratory Maniac paired with Demonic Consultation / Tainted Pact fall under this restriction and make the deck ineligible for tournament registration.